When a single screenshot of the work in progress of one of the Arcade
Series Returns sequencers got featured on Ask.Audio and spread like
wildfire through the internet we thought we might be onto something big.
The only problem was the added exposure meant that the
series developer Mark Towers decided he wanted to add more features!
Taking inspiration from the arcade games of our youth the Arcade Series
Returns consists of four MaxforLive generative sequencers for Ableton
Live.
Across the range features include an inbuilt loop
recorder that can work on an individual or global level, and the ability
to export the output of the device directly into an Ableton Live MIDI
clip. Ableton Certifed Trainer Mark explains how each of these work
clearly in the walkthrough videos you'll see below.
With integration to a range of MIDI Controllers these
sequencers are designed to be played and have fun with! If you don't
have one of the controllers listed then don't worry, each can be played
with the click of a mouse as well!
ARKANOID
Arkanoid is a rotating melodic sequencer where the
main 8×7 grid represents a walled space in which up to 4 balls can
bounce around in diagonal patterns.
To start a ball moving, first select one of the 4
sequencers using the numbered selected panel or with a control surface’s
‘scene launch buttons’, then trigger one of the bottom row buttons on a
control surface or by using the mouse.
Once started, balls will follow a diagonal
pattern which will result in them gradually going out of phase
until returning to their starting point. To trigger additional
sequencers select the next numbered engine and repeat the process.
FROGGER
Frogger is an 8-step gate sequencer inspired by the
classic video game and electronic gate sequencers. Via the mouse or
control surface you set the pitch/octave for each step. When the
sequence lands on the step the note is triggered. All pitch values
conform to the globally selected scale with individual octave control
per step.
GHOSTS
Ghosts is a random looping melodic sequencer inspired by the classic arcade game PacMan (but it hasn't got the hero in it!)
The 8x8 grid represents a maze in which the ghosts
will move around. Whenever a ghost reaches a junction, they make a
random decision of which way to go. When ghosts land on a yellow step,
a note is triggered. When they land on a blue step a speed boost
/ reduction is triggered for a specified amount of steps. Landing on an
orange step triggers and accentuated note.
SPACE INVADERS
Space Invaders is a rotating pulse generator designed
specifically for triggering drum machines. Independent patterns/rows of
‘Invaders’ are set up in the separate invader engines to the right.
These patterns can be static or moving from left to right and have their
own parameters which effect note generation.
Lazers are triggered by the ships at the bottom of the
grid. Once turned on, each ship will fire a single lazer at a user
specified rate (in the settings panel). When a laser hits an invader, a
note is triggered. The lazer cycle is repeated until the ship is
turned off. Clicking anywhere on the 8x8 grid starts/re-starts a lazer
to fire from that location.
ABLETON PUSH ONE & TWO - DEMO VIDEO
NOVATION LAUNCHPAD MINI, MK1, MK2 & PRO - DEMO VIDEO
NATIVE INSTRUMENTS MASCHINE JAM - DEMO VIDEO
MORE DETAILS - CLICK HERE